The Art of
ASSEMBLY LANGUAGE PROGRAMMING

Chapter Fourteen (Part 3)

Table of Content

Chapter Fourteen (Part 5) 

CHAPTER FOURTEEN:
FLOATING POINT ARITHMETIC (Part 4)
14.4.3 - The FPU Instruction Set
14.4.4 - FPU Data Movement Instructions
14.4.4.1 - The FLD Instruction
14.4.4.2 - The FST and FSTP Instructions
14.4.4.3 - The FXCH Instruction
14.4.5 - Conversions
14.4.5.1 - The FILD Instruction
14.4.5.2 - The FIST and FISTP Instructions
14.4.5.3 - The FBLD and FBSTP Instructions
14.4.6 - Arithmetic Instructions
14.4.6.1 - The FADD and FADDP Instructions
14.4.6.2 - The FSUB, FSUBP, FSUBR, and FSUBRP Instructions
14.4.6.3 - The FMUL and FMULP Instructions
14.4.6.4 - The FDIV, FDIVP, FDIVR, and FDIVRP Instructions
14.4.6.5 - The FSQRT Instruction
14.4.6.6 - The FSCALE Instruction
14.4.6.7 - The FPREM and FPREM1 Instructions
14.4.6.8 - The FRNDINT Instruction
14.4.6.9 - The FXTRACT Instruction
14.4.6.10 - The FABS Instruction
14.4.6.11 - The FCHS Instruction

14.4.3 The FPU Instruction Set

The 80387 (and later) FPU adds over 80 new instructions to the 80x86 instruction set. We can classify these instructions as data movement instructions, conversions, arithmetic instructions, comparisons, constant instructions, transcendental instructions, and miscellaneous instructions. The following sections describe each of the instructions in these categories.

14.4.4 FPU Data Movement Instructions

The data movement instructions transfer data between the internal FPU registers and memory. The instructions in this category are fld, fst, fstp, and fxch. The fld instructions always pushes its operand onto the floating point stack. The fstp instruction always pops the top of stack after storing the top of stack (tos) into its operation. The remaining instructions do not affect the number of items on the stack.

14.4.4.1 The FLD Instruction

The fld instruction loads a 32 bit, 64 bit, or 80 bit floating point value onto the stack. This instruction converts 32 and 64 bit operand to an 80 bit extended precision value before pushing the value onto the floating point stack.

The fld instruction first decrements the tos pointer (bits 11-13 of the status register) and then stores the 80 bit value in the physical register specified by the new tos pointer. If the source operand of the fld instruction is a floating point data register, ST(i), then the actual register the 80x87 uses for the load operation is the register number before decrementing the tos pointer. Therefore, fld st or fld st(0) duplicates the value on the top of the stack.

The fld instruction sets the stack fault bit if stack overflow occurs. It sets the the denormalized exception bit if you load an 80 bit denormalized value. It sets the invalid operation bit if you attempt to load an empty floating point register onto the stop of stack (or perform some other invalid operation).

Examples:

                fld     st(1)
                fld     mem_32
                fld     MyRealVar
                fld     mem_64[bx]
14.4.4.2 The FST and FSTP Instructions

The fst and fstp instructions copy the value on the top of the floating point register stack to another floating point register or to a 32, 64, or 80 bit memory variable. When copying data to a 32 or 64 bit memory variable, the 80 bit extended precision value on the top of stack is rounded to the smaller format as specified by the rounding control bits in the FPU control register.

The fstp instruction pops the value off the top of stack when moving it to the destination location. It does this by incrementing the top of stack pointer in the status register after accessing the data in st(0). If the destination operand is a floating point register, the FPU stores the value at the specified register number before popping the data off the top of the stack.

Executing an fstp st(0) instruction effectively pops the data off the top of stack with no data transfer. Examples:

                fst     mem_32
                fstp    mem_64
                fstp    mem_64[ebx*8]
                fst     mem_80
                fst     st(2)
                fstp    st(1)

The last example above effectively pops st(1) while leaving st(0) on the top of the stack.

The fst and fstp instructions will set the stack exception bit if a stack underflow occurs (attempting to store a value from an empty register stack). They will set the precision bit if there is a loss of precision during the store operation (this will occur, for example, when storing an 80 bit extended precision value into a 32 or 64 bit memory variable and there are some bits lost during conversion). They will set the underflow exception bit when storing an 80 bit value value into a 32 or 64 bit memory variable, but the value is too small to fit into the destination operand. Likewise, these instructions will set the overflow exception bit if the value on the top of stack is too big to fit into a 32 or 64 bit memory variable. The fst and fstp instructions set the denormalized flag when you try to store a denormalized value into an 80 bit register or variable[7]. They set the invalid operation flag if an invalid operation (such as storing into an empty register) occurs. Finally, these instructions set the C1 condition bit if rounding occurs during the store operation (this only occurs when storing into a 32 or 64 bit memory variable and you have to round the mantissa to fit into the destination).

14.4.4.3 The FXCH Instruction

The fxch instruction exchanges the value on the top of stack with one of the other FPU registers. This instruction takes two forms: one with a single FPU register as an operand, the second without any operands. The first form exchanges the top of stack with the specified register. The second form of fxch swaps the top of stack with st(1).

Many FPU instructions, e.g., fsqrt, operate only on the top of the register stack. If you want to perform such an operation on a value that is not on the top of stack, you can use the fxch instruction to swap that register with tos, perform the desired operation, and then use the fxch to swap the tos with the original register. The following example takes the square root of st(2):

                fxch    st(2)
                fsqrt
                fxch    st(2)

The fxch instruction sets the stack exception bit if the stack is empty. It sets the invalid operation bit if you specify an empty register as the operand. This instruction always clears the C1 condition code bit.

14.4.5 Conversions

The 80x87 chip performs all arithmetic operations on 80 bit real quantities. In a sense, the fld and fst/fstp instructions are conversion instructions as well as data movement instructions because they automatically convert between the internal 80 bit real format and the 32 and 64 bit memory formats. Nonetheless, we'll simply classify them as data movement operations, rather than conversions, because they are moving real values to and from memory. The 80x87 FPU provides five routines which convert to or from integer or binary coded decimal (BCD) format when moving data. These instructions are fild, fist, fistp, fbld, and fbstp.

14.4.5.1 The FILD Instruction

The fild (integer load) instruction converts a 16, 32, or 64 bit two's complement integer to the 80 bit extended precision format and pushes the result onto the stack. This instruction always expects a single operand. This operand must be the address of a word, double word, or quad word integer variable. Although the instruction format for fild uses the familiar mod/rm fields, the operand must be a memory variable, even for 16 and 32 bit integers. You cannot specify one of the 80386's 16 or 32 bit general purpose registers. If you want to push an 80x86 general purpose register onto the FPU stack, you must first store it into a memory variable and then use fild to push that value of that memory variable.

The fild instruction sets the stack exception bit and C1 (accordingly) if stack overflow occurs while pushing the converted value. Examples:

                fild    mem_16
                fild    mem_32[ecx*4]
                fild    mem_64[ebx+ecx*8]
14.4.5.2 The FIST and FISTP Instructions

The fist and fistp instructions convert the 80 bit extended precision variable on the top of stack to a 16, 32, or 64 bit integer and store the result away into the memory variable specified by the single operand. These instructions convert the value on tos to an integer according to the rounding setting in the FPU control register (bits 10 and 11). As for the fild instruction, the fist and fistp instructions will not let you specify one of the 80x86's general purpose 16 or 32 bit registers as the destination operand.

The fist instruction converts the value on the top of stack to an integer and then stores the result; it does not otherwise affect the floating point register stack. The fistp instruction pops the value off the floating point register stack after storing the converted value.

These instructions set the stack exception bit if the floating point register stack is empty (this will also clear C1). They set the precision (imprecise operation) and C1 bits if rounding occurs (that is, if there is any fractional component to the value in st(0)). These instructions set the underflow exception bit if the result is too small (i.e., less than one but greater than zero or less than zero but greater than -1). Examples:

                fist    mem_16[bx]
                fist    mem_64
                fistp   mem_32

Don't forget that these instructions use the rounding control settings to determine how they will convert the floating point data to an integer during the store operation. Be default, the rouding control is usually set to "round" mode; yet most programmers expect fist/fistp to truncate the decimal portion during conversion. If you want fist/fistp to truncate floating point values when converting them to an integer, you will need to set the rounding control bits appropriately in the floating point control register.

14.4.5.3 The FBLD and FBSTP Instructions

The fbld and fbstp instructions load and store 80 bit BCD values. The fbld instruction converts a BCD value to its 80 bit extended precision equivalent and pushes the result onto the stack. The fbstp instruction pops the extended precision real value on tos, converts it to an 80 bit BCD value (rounding according to the bits in the floating point control register), and stores the converted result at the address specified by the destination memory operand. Note that there is no fbst instruction which stores the value on tos without popping it.

The fbld instruction sets the stack exception bit and C1 if stack overflow occurs. It sets the invalid operation bit if you attempt to load an invalid BCD value. The fbstp instruction sets the stack exception bit and clears C1 if stack underflow occurs (the stack is empty). It sets the underflow flag under the same conditions as fist and fistp. Examples:

; Assuming fewer than eight items on the stack, the following
; code sequence is equivalent to an fbst instruction:

                fld     st(0)   ;Duplicate value on TOS.
                fbstp   mem_80

; The following example easily converts an 80 bit BCD value to
; a 64 bit integer:

                fbld    bcd_80  ;Get BCD value to convert.
                fist    mem_64  ;Store as an integer.
14.4.6 Arithmetic Instructions

The arithmetic instructions make up a small, but important, subset of the 80x87's instruction set. These instructions fall into two general categories - those which operate on real values and those which operate on a real and an integer value.

14.4.6.1 The FADD and FADDP Instructions

These two instructions take the following forms:

                fadd
                faddp
                fadd    st(i), st(0)
                fadd    st(0), st(i)
                faddp   st(i), st(0)
                fadd    mem

The first two forms are equivalent. They pop the two values on the top of stack, add them, and push their sum back onto the stack.

The next two forms of the fadd instruction, those with two FPU register operands, behave like the 80x86's add instruction. They add the value in the second register operand to the value in the first register operand. Note that one of the register operands must be st(0)[8].

The faddp instruction with two operands adds st(0) (which must always be the second operand) to the destination (first) operand and then pops st(0). The destination operand must be one of the other FPU registers.

The last form above, fadd with a memory operand, adds a 32 or 64 bit floating point variable to the value in st(0). This instruction will convert the 32 or 64 bit operands to an 80 bit extended precision value before performing the addition. Note that this instruction does not allow an 80 bit memory operand.

These instructions can raise the stack, precision, underflow, overflow, denormalized, and illegal operation exceptions, as appropriate. If a stack fault exception occurs, C1 denotes stack overflow or underflow.

14.4.6.2 The FSUB, FSUBP, FSUBR, and FSUBRP Instructions

These four instructions take the following forms:

                fsub
                fsubp
                fsubr
                fsubrp

                fsub    st(i). st(0)
                fsub    st(0), st(i)
                fsubp   st(i), st(0)
                fsub    mem

                fsubr   st(i). st(0)
                fsubr   st(0), st(i)
                fsubrp  st(i), st(0)
                fsubr   mem

With no operands, the fsub and fsubp instructions operate identically. They pop st(0) and st(1) from the register stack, compute st(0)-st(1), and the push the difference back onto the stack. The fsubr and fsubrp instructions (reverse subtraction) operate in an almost identical fashion except they compute st(1)-st(0) and push that difference.

With two register operands (destination, source ) the fsub instruction computes destination := destination - source. One of the two registers must be st(0). With two registers as operands, the fsubp also computes destination := destination - source and then it pops st(0) off the stack after computing the difference. For the fsubp instruction, the source operand must be st(0).

With two register operands, the fsubr and fsubrp instruction work in a similar fashion to fsub and fsubp, except they compute destination := source - destination.

The fsub mem and fsubr mem instructions accept a 32 or 64 bit memory operand. They convert the memory operand to an 80 bit extended precision value and subtract this from st(0) (fsub) or subtract st(0) from this value (fsubr) and store the result back into st(0).

These instructions can raise the stack, precision, underflow, overflow, denormalized, and illegal operation exceptions, as appropriate. If a stack fault exception occurs, C1 denotes stack overflow or underflow.

14.4.6.3 The FMUL and FMULP Instructions

The fmul and fmulp instructions multiply two floating point values. These instructions allow the following forms:

                fmul
                fmulp

                fmul    st(0), st(i)
                fmul    st(i), st(0)
                fmul    mem

                fmulp   st(i), st(0)

With no operands, fmul and fmulp both do the same thing - they pop st(0) and st(1), multiply these values, and push their product back onto the stack. The fmul instructions with two register operands compute destination := destination * source. One of the registers (source or destination) must be st(0).

The fmulp st(i), st(0) instruction computes st(i) := st(i) * st(0) and then pops st(0). This instruction uses the value for i before popping st(0). The fmul mem instruction requires a 32 or 64 bit memory operand. It converts the specified memory variable to an 80 bit extended precision value and the multiplies st(0) by this value.

These instructions can raise the stack, precision, underflow, overflow, denormalized, and illegal operation exceptions, as appropriate. If rounding occurs during the computation, these instructions set the C1 condition code bit. If a stack fault exception occurs, C1 denotes stack overflow or underflow.

14.4.6.4 The FDIV, FDIVP, FDIVR, and FDIVRP Instructions

These four instructions allow the following forms:

                fdiv
                fdivp
                fdivr
                fdivrp

                fdiv    st(0), st(i)
                fdiv    st(i), st(0)
                fdivp   st(i), st(0)

                fdivr   st(0), st(i)
                fdivr   st(i), st(0)
                fdivrp  st(i), st(0)

                fdiv    mem
                fdivr   mem

With zero operands, the fdiv and fdivp instructions pop st(0) and st(1), compute st(0)/st(1), and push the result back onto the stack. The fdivr and fdivrp instructions also pop st(0) and st(1) but compute st(1)/st(0) before pushing the quotient onto the stack.

With two register operands, these instructions compute the following quotients:

                fdiv    st(0), st(i)    ;st(0) := st(0)/st(i)
                fdiv    st(i), st(0)    ;st(i) := st(i)/st(0)
                fdivp   st(i), st(0)    ;st(i) := st(i)/st(0)
                fdivr   st(i), st(i)    ;st(0) := st(0)/st(i)
                fdivrp  st(i), st(0)    ;st(i) := st(0)/st(i)

The fdivp and fdivrp instructions also pop st(0) after performing the division operation. The value for i in this two instructions is computed before popping st(0).

These instructions can raise the stack, precision, underflow, overflow, denormalized, zero divide, and illegal operation exceptions, as appropriate. If rounding occurs during the computation, these instructions set the C1 condition code bit. If a stack fault exception occurs, C1 denotes stack overflow or underflow.

14.4.6.5 The FSQRT Instruction

The fsqrt routine does not allow any operands. It computes the square root of the value on tos and replaces st(0) with this result. The value on tos must be zero or positive, otherwise fsqrt will generate an invalid operation exception.

This instruction can raise the stack, precision, denormalized, and invalid operation exceptions, as appropriate. If rounding occurs during the computation, fsqrt sets the C1 condition code bit. If a stack fault exception occurs, C1 denotes stack overflow or underflow.

Example:

; Compute Z := sqrt(x**2 + y**2);

                fld     x       ;Load X.
                fld     st(0)   ;Duplicate X on TOS.
                fmul            ;Compute X**2.

                fld     y       ;Load Y.
                fld     st(0)   ;Duplicate Y on TOS.
                fmul            ;Compute Y**2.

                fadd            ;Compute X**2 + Y**2.
                fsqrt           ;Compute sqrt(x**2 + y**2).
                fst     Z       ;Store away result in Z.
14.4.6.6 The FSCALE Instruction

The fscale instruction pops two values off the stack. It multiplies st(0) by 2st(1) and pushes the result back onto the stack. If the value in st(1) is not an integer, fscale truncates it towards zero before performing the operation.

This instruction raises the stack exception if there are not two items currently on the stack (this will also clear C1 since stack underflow occurs). It raises the precision exception if there is a loss of precision due to this operation (this occurs when st(1) contains a large, negative, value). Likewise, this instruction sets the underflow or overflow exception bits if you multiply st(0) by a very large positive or negative power of two. If the result of the multiplication is very small, fscale could set the denormalized bit. Also, this instruction could set the invalid operation bit if you attempt to fscale illegal values. Fscale sets C1 if rounding occurs in an otherwise correct computation. Example:

                fild    Sixteen ;Push sixteen onto the stack.
                fld     x       ;Compute x * (2**16).
                fscale
                 .
                 .
                 .
Sixteen         word    16
14.4.6.7 The FPREM and FPREM1 Instructions

The fprem and fprem1 instructions compute a partial remainder. Intel designed the fprem instruction before the IEEE finalized their floating point standard. In the final draft of the IEEE floating point standard, the definition of fprem was a little different than Intel's original design. Unfortunately, Intel needed to maintain compatibility with the existing software that used the fprem instruction, so they designed a new version to handle the IEEE partial remainder operation, fprem1. You should always use fprem1 in new software you write, therefore we will only discuss fprem1 here, although you use fprem in an identical fashion.

Fprem1 computes the partial remainder of st(0)/st(1). If the difference between the exponents of st(0) and st(1) is less than 64, fprem1 can compute the exact remainder in one operation. Otherwise you will have to execute the fprem1 two or more times to get the correct remainder value. The C2 condition code bit determines when the computation is complete. Note that fprem1 does not pop the two operands off the stack; it leaves the partial remainder in st(0) and the original divisor in st(1) in case you need to compute another partial product to complete the result.

The fprem1 instruction sets the stack exception flag if there aren't two values on the top of stack. It sets the underflow and denormal exception bits if the result is too small. It sets the invalid operation bit if the values on tos are inappropriate for this operation. It sets the C2 condition code bit if the partial remainder operation is not complete. Finally, it loads C3, C1, and C0 with bits zero, one, and two of the quotient, respectively.

Example:

; Compute Z := X mod Y

                fld     y
                fld     x
PartialLp:      fprem1
                fstsw   ax              ;Get condition bits in AX.
                test    ah, 100b        ;See if C2 is set.
                jnz     PartialLp       ;Repeat if not done yet.
                fstp    Z               ;Store remainder away.
                fstp    st(0)           ;Pop old y value.
14.4.6.8 The FRNDINT Instruction

The frndint instruction rounds the value on tos to the nearest integer using the rounding algorithm specified in the control register.

This instruction sets the stack exception flag if there is no value on the tos (it will also clear C1 in this case). It sets the precision and denormal exception bits if there was a loss of precision. It sets the invalid operation flag if the value on the tos is not a valid number.

14.4.6.9 The FXTRACT Instruction

The fxtract instruction is the complement to the fscale instruction. It pops the value off the top of the stack and pushes a value which is the integer equivalent of the exponent (in 80 bit real form), and then pushes the mantissa with an exponent of zero (3fffh in biased form).

This instruction raises the stack exception if there is a stack underflow when popping the original value or a stack overflow when pushing the two results (C1 determines whether stack overflow or underflow occurs). If the original top of stack was zero, fxtract sets the zero division exception flag. The denormalized flag is set if the result warrants it; and the invalid operation flag is set if there are illegal input values when you execute fxtract.

Example:

; The following example extracts the binary exponent of X and
; stores this into the 16 bit integer variable Xponent.

                fld     x
                fxtract
                fstp    st(0)
                fistp   Xponent
14.4.6.10 The FABS Instruction

Fabs computes the absolute value of st(0) by clearing the sign bit of st(0). It sets the stack exception bit and invalid operation bits if the stack is empty.

Example:

; Compute X := sqrt(abs(x));

                fld     x
                fabs
                fsqrt
                fstp    x
14.4.6.11 The FCHS Instruction

Fchs changes the sign of st(0)'s value by inverting its sign bit. It sets the stack exception bit and invalid operation bits if the stack is empty. Example:

; Compute X := -X if X is positive, X := X if X is negative.

                fld     x
                fabs
                fchs
                fstp    x

[7] Storing a denormalized value into a 32 or 64 bit memory variable will always set the underflow exception bit.

[8] Because you will use st(0) quite a bit when programming the 80x87, MASM allows you to use the abbreviation st for st(0). However, this text will explicitly state st(0) so there will be no confusion.

Chapter Fourteen (Part 3)

Table of Content

Chapter Fourteen (Part 5) 

Chapter Fourteen: Floating Point Arithmetics (Part 4)
28 SEP 1996